curriculum

CS Playground Camp

Client:

Lawrence Hall of Science - Student & Family Programs

The Challenge:

The Education department was interested in creating new technology-rich offering into its summer camp catalog to meet the demands of parent customers. TechHive was faced with turning many early ideas into a 2-week fun summer camp enrichment for kids ages 10-13.

Our Solution:

The curriculum was divided into two parts - code it and build it. During the build it section, the kids use basic craft materials like cardboard and aluminum foil to create the mechanics of a carnival game. In the code it section,  kids focused on Scratch and programming user feedback. Kids progressively developed skills through specific building projects in the first week. Using these skills, kids then designed their own unique game in the following week. The camp ended with a camper-run midway on the museum floor. After receiving coaching, the campers gave presentations of their games to parents and museum visitors, followed by a celebration of playing all the carnival games together.

Results:

Campers not only gained a solid understanding, practice, and experience of basic programming, but also learned how to build and do cardboard prototyping. Many of the campers remained active in the online Scratch community.

LED Sign Workshop

Client:

Lawrence Hall of Science - Student & Family Programs

The Challenge:

The Student & Family Programs Department wanted to attract more teens and families to enroll in paid classes and workshops, and offer more experiences that used modern Maker technologies.

Our Solution:

The TechHive created a series of TechTorials - 2-hour hands-on workshops using Maker technologies for older kids and families. The first was a 2-hour LEDer Sign TechTorial where visitors soldered LEDs, wires, resistors and a power source to create their own light up letter to take home and share.

Results:

The families were inspired to wire their own electronics project because they learned a fundamental maker skill: soldering. Visitors were exposed to basic electrical concepts like series and parallel circuits. All projects contained both types of circuits.

Animation Camp

Client:

Lawrence Hall of Science - Student and Family Programs

The Challenge:  

With many campers returning year after year, there was a need for a camp design that could generate new experiences for the repeat camper especially for the middle school aged learners.

Our Solution:

We developed a new two-week summer camp that combines animation techniques with new digital media tools, providing students with a unique opportunity for creative expression. Students used physics, geometry, and classic animation practices to create original short videos. The two-week camp culminated to an animation showcase that took place on the museum floor.

Results:

Animation camp has been running since summer of 2011 and remains one of the Hall's most popular offerings. Students, their families and Hall visitors look forward to the animation showcase every year, which ties in well with the Hall's design-oriented exhibits. TechHive teens learn how to teach and then assist in delivering the classes and camps.